WADs
| WAD Name/Game | Status / Download | Description |
|
Firefly Doom2/ZDoom |
Unfinished | This was supposed to be a sequel to grove.wad. I finished the first and second level but I ran out of ideas. I wanted to create a story to go along with it but couldn't come up with anything. If anyone wants to help out I will gladly continue working on this. This has a lot of atmosphere and I don't want it to go unfinished. |
| firefly.zip |
|
unnamed Doom2/ZDoom |
Unfinished | This
map started out simply as an attempt to recreate an early Earth but then I
started to add some hellish stuff to spice things up. Now its pretty much a
stereotypical hell map. Its turning out to be a remake of Mt. Erebus. Its 5
maps and the last two will take place on the volcano. Features include ambient sounds, lightning, falling ash, and maybe rain. |
| ta.zip |
![]() ![]() ![]() |
|
Trees Doom2/ZDoom |
Finished | Just some decorate trees/plants with 2 insect types. Made for adding ambience to zdoom maps. WAD includes a room replacing map 1 to look at all the new stuff. |
| trees.zip |
|
Purgatory at 3:00 AM Doom2/ZDoom
|
Beta testing | I tried to recreate the atmosphere of my long gone Quake maps. This level is big and dark, reminiscent of an ancient city in ruins. This level has an MP3 I made but its kind of short since I didn't want the file size to be too big. |
| dark666.zip (4,197 KB) |
![]() ![]() ![]() ![]() |
|
Happy Time Circus Doom2/ZDoom
|
Finished | This map started as an attempt to frighten my little brother. It worked. You may not like the second part of this level because 'the colors hurt your eyes' or 'there's not enough detail' but you know what? I don't give a flying fuck, this is one of my favorite levels. |
| circus666.zip (2,554 KB) |
![]() ![]() ![]() ![]() |
|
Yesterday's Nightmare Doom2 |
Finished | This map has cool architecture and decent game play. MIDI by In Flames. |
| yestrday.zip (407 KB) |
![]() ![]() ![]() ![]() |
WARNING: OLD CRAPPY WADS BELOW
|
Magnetic Doom2 |
Finished | Stupid double 0 negative music. Overall nothing special, this was one of the first of my older WADs. Its kind of challenging. |
| magnetic.zip |
|
Ratcage Doom2 |
Finished | This was made prior to 2000. Some texture misalignments. Cramped. OK gameplay. |
| ratcage.zip |
|
Mancubus Doom2 |
Finished | Unoriginal name but the levels are still more creative then your modern average level. 4 levels, kind of challenging. Useless fact: there are 12 never used patches in the WAD that are, to the best of my knowledge, the only screenshots of my Quake maps. They are the only evidence that remains of my once badass collection of BSPs. |
| mancubus.zip |
|
Helter Skelter Doom2 |
Finished | OK level that uses a cool exploding barrel via crusher effect. Smallish level that won't take too long to beat. Cramped. Made some time before 2000 I think. |
| hltrsklt.zip |
|
Future Doom2 |
Finished | This is my favorite out of my old maps. Its uses lots of 3D bridges and some other cool effects. It is a shawn2 themed map. I recommend this simply because its original. |
| future.zip |
|
Claustrophobolis Doom |
Finished | My only Doom 1 map. Its fairly large and cramped. Custom sky I made in window's paint. Compare it to my first sky in hellhall.wad and then to my most recent WADs. There's some 3D bridge effects. |
| cf.zip |
|
Chaos Doom2 |
Finished | Its supposed to confuse the player but ends up just being annoying. Half the linedefs are randomly hidden from the map and the maps are very cramped. There's 2 maps, no new music. |
| chaos.zip |
|
Halls of Hell Doom2 |
Finished | My second release ever. Theme is fairly original, the game takes place mostly on outdoor catwalks. Also, my first custom sky is found in here. No new music do to the fact that I didn't know how back in '97. |
| hellhall.zip |
|
Testsite Doom2 |
Finished | My oldest surviving WAD, very difficult, very cramped. Its actually pretty decent for something made back in '97. |
| testsite.zip |